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On this page you will find campaign documents, adventures, and other information about the Invisible Kings Domain of Midake. The city of Midake is located in the Republic of Altheria and is home to inventors, scholars, merchants, tradesmen, and scoundrels of all sorts. (Naturally, many of the scoundrels are also inventors, scholars, merchants, and/or tradesmen.)
The Invisible Kings responsible for Midake are:
- Trent Colwell
- Zoe Mora
- Stuart Greenwell
You can learn more about Midake by visiting the Domain's home page at: www.dicetemplars.com
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In many of the Midake Domain adventures, player characters have the opportunity to interact with various officials of the Midake Trade Guild, and may even become members themselves under certain circumstances. Sometimes in the course of an adventure, one or more of the PCs might make certain binding agreements with the Trade Guild. In the event that a specific certificate is not provided as part of the adventure download, we are pleased to offer this generic certificate which may be used to memorialize any such agreements struck between PCs and Trade Guild NPCs. (PCs may NOT use this certificate to strike binding agreements with one another as they do not have the authority to negotiate agreements on behalf of the Trade Guild.)
To be clear, if an adventure provides the chance for a specific agreement and it provides a certificate that is intended to represent that agreement, GMs are to use the certificate included with the adventure. This generic certificate is only for those situations where a PC makes a pact with the Trade Guild and the adventure does not provide a certificate for it.
If you have any questions about the proper use of this certificate, please contact the Midake IKs.
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In Midake, the currents of power and influence are as treacherous as the depths of the city’s harbor. On whom can you safely turn your back, when you swim with sharks to port and eels to starboard? Would you ally with the beasts all around you – or be eaten by something much worse?
Warning: This module has strong tones of illegal behavior. Lawful characters will need to navigate carefully through the chaos of Lower Midake to complete this quest while still remaining true to their alignment.
This INTRODUCTORY adventure is designed for 1st to 5th-level characters (APLs 1, 2, 3, and 5).
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O, beware, my lord of jealousy; It is the green-ey'd monster which doth mock The meat it feeds on. --From Othello (III, iii, 165-167)
An entrant into Midake's annual Festival of Gears has had his invention stolen. Facing resistance from the city’s authorities because of his history, he is forced to turn to adventurers to assist him.
Note: It is recommended (but not required) that characters play LA-MID-01-01 A Trickle-Down Deal before playing this adventure.
This CRAWL adventure is designed for characters of 2nd to 12th level (APLs 3 through 11).
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Even the most beautiful tree casts a dark and twisted shadow. Within this shadow, twisted branches laden with tainted fruit hang low. Will you taste of the black fruit or or find truth in the shadow and rise above its evil?
This STANDARD adventure is designed for characters of 1st to 8th level (APLs 1 through 7).
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Altheria is a nation of learning and books. But even this bastion of civilization in a decaying, savage world has a few black and secret chapters in its history. One such chapter has opened and it is threatening to destroy all life in Midake. Do you have the courage to close the book and prevent a catastrophe or will you be lost forever in its dark pages?
This STORY-FOCUSED adventure is designed for 1st to 12th level characters (APLs 1-11). Due to the nature of this module, non-combat-oriented PCs are encouraged to participate.
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