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On this page you will find all of the "core" LIVING ARCANIS scenarios that are set in 1031 I.C. (Campaign Year 6). Some scenarios are set in specific months, while others are simply noted as taking place during 1031. It is generally "safe" to play Soft Point scenarios in any order (except when they are sequels to one another, but this will be noted in the blurb). Hard Point scenarios should be played in the listed order (01 before 02, 02 before 03, etc.) if at all possible as these adventures generally build directly upon each other and later Hard Points can contain significant spoilers for earlier Hard Points.
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With each new atrocity, it becomes clearer that the Mad Emperor of Coryan's reign must be ended. But the one prophesied by Illiir is dead. The heroes have no choice but to descend into Beltine's Cauldron itself to retrieve their last, best hope for victory.
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With the true enemy discovered, the heroes must seek the knowledge of the past to safeguard the future. But when a vital key to salvation lies within the deepest recesses of the vilest nation in the Known Lands, is the price of victory worth their immortal souls? It soon becomes obvious that to battle an angel, one must "Deal with a Devil".
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With the knowledge in hand of how to defeat the undefeatable, the heroes realize that it is useless unless forged into an invincible weapon. Only one being has the skill to forge such a relic of power but he's been lost for years, his dilemma forgotten in the ensuing chaos. Now the heroes are tasked with a pivotal mission: Rescue Elabac of Solanos Mor!
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As the weapon is forged, one final ingredient is needed the venomm from the giant Daughters of Yig! Entering Abessios would normally be nigh impossible, but with the Black Talons of Milandir sending a delegation, the heroes seize the opportunity to invade the Lair of the Serpent Goddess!
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Leola val'Assante was banished to the Blessed Lands by her cousin, the Emperor Calsestus years ago. Now, she is needed as both a symbol of piety to the beleaguered Coryani and as the lynch pin to ending the tyranny that has gripped the Empire. But Leola finds herself with a problem that she must resolve and a heavenly guest cannot ignore.
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For a thousand years, Grand Coryan's columned walks have been serene and unblemished by open warfare. Certainly, the clandestine wars of the Senate have occurred, but those wars involved the pen and not the sword. Now, as the final pieces fall into place, the Rebellion and the Resistance will finally meet; their fates entwined at last, as the Rebellion lays siege to Grand Coryan.
The City walls have been breached and the Palace lies before the conquering heroes. Now all that stands between them and ultimate victory is the Mad Emperor of Coryan, his elite Imperial Guards and one very angry Valinor.
This single release contains both the Battle Interactive and the Finale; these events are very combat intensive, and should be played as a single, three round event.
This Three-Round Living Arcanis Finale Event is designed for characters of level 18 through 21. Characters below 18th level cannot be played in this event.
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The Standards of the Legions have been a recognized symbol of Imperial military might since the dawn of the First Empire. But what is truly known about these powerful relics of a lost Age of Glory? Truthfully, not much. So when you are asked to assist in the deconstruction of one o the oldest standards, you are truly headed into the deep, dark realm of the unknown. The Resistance in Grand Coryan is at last prepared to undertake a dangerous gambit involving the Standard of the Legio Lex Talionis. Can the Legio, the Inquisition it serves, and even perhaps Grand Coryan itself, survive the sundering of this particular standard? Lend your voice, sword arm or trained finger to the struggle and tip the balance..
This LIVING ARCANIS STANDARD adventure is designed for APL 11-21. Characters below 7th level may not play this adventure.
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Amidst the stoic columns of the Senate, voices rise in anger and contention. Amongst the quiet chambers of the baths, voices are raised in insurrection. The fires of insurrection are being fanned in Grand Coryan, the City of Emperors, the Seat of the Patriach, Heart of the Resistance? This is an urban adventure. The loyalties of characters involved in the Coryani Civil War, while being tested, is not a cause for concern when playing this adventure. Opportunities exist for both Loyalists and Rebels to participate; while also providing opportunities for others who are not involved in the Civil War to also be involved. This adventure may be of particular interest to those who fought at the Battle of Solanos Mor and/or the Battle of Savona.
This LIVING ARCANIS STANDARD adventure is designed for APL 11-21. Characters below 7th level may not play this adventure.
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